This set of Short Term Trainings, prepared by the Braga Media Arts educational service fills the space between creation, Media Arts and the community. It serves so that teachers can improve and acquire new pedagogical and technical tools to be applied in the classroom.
 

17 Nov. 2018

BMA: Teacher Training Cycle 2018/2019

This set of Short Term Trainings, prepared by the Braga Media Arts educational service fills the space between creation, Media Arts and the community. It serves so that teachers can improve and acquire new pedagogical and technical tools to be applied in the classroom.
 

17 Nov. 2018

In 2017, Braga was officially designated as Creative City of UNESCO in the field of Media Arts: The Creative Cities Network to strengthen cooperation between cities that consider creativity a strategic factor of sustainable urban development with social, cultural and economic impact.

Between the end of this year and the beginning of the next, our educational service team will launch four different teacher training actions, from November 17 to February 23, covering various disciplines such as design, illustration, digital tools and community art:


1) Illustration and Animation - From Pedagogy to Practice
Trainer: Maria Mónica
Capacity: 20 people
Target Audience: Childhood Educators; Teachers & Trainers
Day: November 17, 2018
Location: Alberto Sampaio Secondary School

It is proposed, with this training, to show that most of the tools needed to create a multimedia animation are at our disposal in a common classroom. The creativity of teachers will be directed to the illustration and to the animation of actions through techniques that do not require any specialty or knowledge of the area in question.


2) Free digital tools to use in the classroom
Trainer: Digitópia - Óscar Rodrigues
Capacity: Not specified
Target Audience: Childhood Educators, Teachers & Trainers
Day: January 19, 2019
Location: Alberto Sampaio Secondary School

1. Orelhudo! - Designed in close relation with the syllabus of the 1st Cycle of Basic Education, Orelhudo! proposes daily auditions, never exceeding 90 seconds and always different, throughout the school year. The music, of the most varied genres, is followed by written contents that open the encyclopedia of knowledge. For schools there are two versions: one for the classroom, to use with students, and another for teachers, allowing them to access suggestions for activities and navigate the whole calendar; 2. Audacity - open-source software that allows you to record and edit sound files, very useful for classroom use. With this program we can perform activities such as creating stories in audio format, recording radio programs, podcasts, interviews or audiobooks, as well as adding sound to existing features such as a PowerPoint presentation or a video; 3. Apps - will also be explored in this training free-access applications that allow you to perform creative tasks in class context, such as Chrome Music Labs.


3) Community Art - Model to create a community spectacle
Trainer: Artur Carvalho
Capacity: 30 people
Target Audience: Childhood Educators; Teachers & Trainers
Day: February 2, 2019
Location: TBA

This action tries to empower in terms of knowledge about Community Art, its definitions, formats, tools and goals. It is proposed to learn techniques of intervention and artistic creation so that the participants have a model for the creation of a community show.


4) Inclusion through Art and Design
Trainer: Ligia Lopes
Capacity: 30 people
Target Audience: Childhood Educators; Teachers & Trainers
Day: February 23, 2019
Location: TBA

Thinking about a Design project for the School implies a knowledge of its internal culture that is specific to each space, time and people/users involved - this analysis should be understood as an identity reflection of this group.
In this training we will make a reflection that will allow us to understand and project different contextualizations for Design (or Art) as a discipline that serves as a tool for inclusion, with the purpose of producing and generating value.
Practical cases of design and co-creation processes will be presented, valuing the collaborative and interdisciplinary dimension, demonstrating the benefits of participative methodologies, which place the expectations and needs of the children and their school community at the center of the project.

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