There is no July anymore without the Circuit Summer School. The third edition of the Circuit Summer School proposes a week fully dedicated to creativity and experimentation. In this informal school, participants will have access to a set of workshops dedicated to various areas, from artificial intelligence to augmented reality, from sound to music, and through video games. Five days of learning, collaborative creation and lots of full-time sharing.

    gnration
    Circuito - Serviço Educativo Braga Media Arts
    Geral ticket (acess to 5 workshops): 25€ 

    General Ticket (access to all 5 workshops): 25€. 

    General Ticket Two Friends (access to the 5 workshops for 2 people): 30€. 

    Ticket for each workshop: 7€. 

    Buy tickets

      gnration
      Circuito - Serviço Educativo Braga Media Arts
      Geral ticket (acess to 5 workshops): 25€ 

      General Ticket (access to all 5 workshops): 25€. 

      General Ticket Two Friends (access to the 5 workshops for 2 people): 30€. 

      Ticket for each workshop: 7€. 

      Buy tickets

      Creativity in Video Game Development   

      10 Jul  

      Mon | 10:00 to 13:00 and 14:30 to 18:00  

      Trainer: Diogo Cunha (CTEM Academy) 

        

      Video game development is increasingly important in the learning process. Besides developing essential skills for the digital world that surrounds us, it reinforces problem-solving abilities, as well as teamwork skills. In this workshop, participants will gain hands-on experience with technology and learn how to use it to create games they enjoy. 

      Focusing on the narrative, mechanical and aesthetic aspects of video game development, this workshop is for all audiences, even those from non-technological backgrounds. 

      Participants will build their own video games, stories and animations, acquiring fundamental skills such as basic programming concepts, 3D virtual environments, digital storytelling, digital art and digital product development. 

        

      Note: Participants must bring a laptop computer with Unity software installed. 

       

      Diogo Cunha

      Specialist in multimedia and science communication, Diogo Cunha has a degree in Digital Arts and Interactive Technologies. He has a taste for the area of video games and their application in learning environments, having already developed a project with the CERN laboratory on quantum computing applied to video games and developed an augmented reality game to teach nanoscale scientific concepts. 

        

      Non-existent space - collage process from images generated by Artificial Intelligence   

      Jul 11th 

      Tue | 10:00 to 13:00 and 14:30 to 18:00  

      Trainers: Carlo Giovani and Tânia Dinis 

        

      Starting from the textual description, we will direct the creation of images generated by artificial intelligence to mix them with real photographs through analog collages. The goal is the production of scenes, stories and memories that question the real and the fiction. In this workshop we will explore the construction, structure and technical details of text as description and command for the generation of images by creative artificial intelligence and the ways to direct the production of such images. In addition to the practical component, this workshop will also have a thinking component that aims at a discussion about the application of artificial intelligence in design and art, its development and accessibility, and its possibilities as a tool.   

       

      Carlo Giovani 

      Carlo Giovani is a graphic designer and illustrator. He investigates and experiments with different ways of expression and visual representation through the mixture of analog and digital techniques.   

       

      Tânia Dinis 

      The work of artist Tânia Dinis crosses several perspectives and artistic fields, such as photography, performance, film and relational aesthetics, starting from family archive images to other real image records. 

        

      The secret language of plants   

      July 12th  

      wednesday | 10:00 to 13:00 and 14:30 to 18:00  

      Trainer: Obsolete Studio 

      What if plants could talk to us? It seems impossible, but plants also communicate with each other and use electricity to do so, just like our brains or the computers we use to send data. In this workshop, which mixes art and science, we will collect the electricity produced by plants and soil in order to create sounds and messages. Can we reproduce the language of plants? 

       

      Obsolete Studio

      Through art and culture, Obsolete Studio, a digital art educational project, seeks to enhance creativity, cooperation, and knowledge sharing so that each individual can develop their potential and contribute to a resilient and inclusive society. Its creative coding courses allow children and teenagers to develop programming and problem-solving skills, making them digital creators of their time while having fun. 

        

      Introduction to Augmented Reality (AR) with Artivive  

      Jul 13th 

      Thu | 10:00 to 13:00 and 14:30 to 18:00  

      Trainer: Monika Reut 

        

      What do you know about augmented reality? In an introduction to augmented reality (AR) and the first experience with AR in an artistic context, participants will work with Artivive, a free mobile app that will allow you to create your first 2D AR artwork. 

      In this workshop, we will create an artwork composed of two layers - the physical drawing and the augmented reality, virtual layer visible on the cell phone screen through the Artivive application. The augmented reality layer can be a still image, an animation, or a video. 

      Monika Reut 

      Monika Reut is a Polish visual artist currently living in Porto. She graduated from the Faculty of Painting at the Academy of Fine Arts and the Faculty of Architecture at the Gdańsk University of Technology. She is a PhD candidate at the Faculty of Fine Arts of the University of Porto.  

      She regularly participates in solo and group exhibitions and is the author and co-author of artistic murals. Her areas of interest include oil painting, drawing, screen printing, 3D animation, video mapping, and augmented reality. In 2022, she created an augmented reality mural for the Fenda Festival in Braga.   

      Note: Participants can bring their own art materials or a tablet/computer. Each participant must have a cell phone. If they don't have one, they can use the tablets provided during the workshop. 

       

      One day of Anti-catacresophony - think music by listening to the world 

      July 14th 

      fri | 10:00 to 13:00 and 14:30 to 18:00  

      Trainer: Interference 

      Anticatacresophonia is a project of artistic and pedagogical intervention, which aims to show new sounds, practices and techniques in the creation of new music. The project seeks to show music as a creative art, as a means of communication with numerous and diverse possibilities of expression and interpretation, many of them yet to be discovered. 

      Based on exploratory, creative, cooperative, and interactive musical practice, it is intended that the project's workshop will develop tools for creative exploration based on awareness of the sounds of everyday life and their relationship with contemporary music of the 20th and 21st centuries.  

      The workshop will be structured in two complementary parts: a theoretical part that consists in promoting moments of discussion, where questions such as: what is music? what is noise? and what is composing? are raised; a practical part that will focus on the use of everyday objects for musical creation and the reuse of these sounds as musical instruments. 

       Interferência 

      Interferência - Associação de Intervenção na Prática Artística is an artistic collective from Porto working in the creation and training of new music that aims to explore the limits of perception and musical taste among different audiences. In addition to specialized training courses, it is dedicated to programming concerts of young artists through the "Ciclo de Concertos". 

      Note: Participants should bring to the workshop three to five everyday objects with varying sizes, different heights (bass and treble), different reverberations (dry and resonant), and props to interact with the objects (chinese food sticks, spoons, pens/pencils, and brushes).